Creativity is intelligence at play.

- (badly paraphrased) Einstein.

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bio

Mikhail JacobMikhail Jacob is a Ph.D. candidate at the Georgia Institute of Technology researching computational creativity, human-centered artificial intelligence (AI), and interactive machine learning (ML). He received his M.S. in Computer Science from the Georgia Institute of Technology in 2013 and his B.E. in Computer Science Engineering from Manipal Institute of Technology in 2011. He is passionate about exploring how AI and ML techniques can be used to develop agents that can collaborate with people in real-time to solve open-ended creative problems (referred to here as improvisation).

His research involves designing and developing AI architectures and ML systems for real-time embodied improvisation between non-experts and virtual agents. These systems combine bottom-up interactive action learning with top-down formalizations of improvisational reasoning strategies alongside computational models for evaluating human and agent creativity. This research has been applied to tasks like object substitution reasoning in pretend object play, interactive learning of agent knowledge for improvising dance, and creative decision-making during prop-based improv theatre.

His research has emphasized practice-based methods for understanding how interactive installations featuring improvisational agents can be created. This research also explores how agent architecture designs within public installations impact non-expert user experiences. These installations have been exhibited by invitation and peer-review in venues such as the Smithsonian Institution National Museum of American History (Washington, DC), the ArtScience Museum (Singapore), and the Biltmore (Atlanta).

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research

publications

1. Jacob, M. & Magerko, B. (2018). “Creative Arcs in Improvised Human Computer Embodied Performances.” In the Proceedings of the 1st Curiosity in Games Workshop at the International Conference on the Foundations of Digital Games (FDG) 2018. Malmö, Sweden. pdf

2. Jacob, M. (2017). “Towards Lifelong Interactive Learning for Open-ended Embodied Co-creative Narrative Improvisation.” In the Proceedings of the Doctoral Consortium at the Eighth International Conference on Computational Creativity (ICCC) 2017, Atlanta, GA USA. pdf

3. Long, D., Jacob, M., Davis, N., and Magerko, B. (2017). “Designing for Socially Interactive Systems.” In the Proceedings of the 11th Conference on Creativity and Cognition (C&C) 2017, Singapore. pdf

4. Jacob, M. (2017). “Towards Lifelong Interactive Learning for Open-ended Embodied Narrative Improvisation.” In the Proceedings of the Graduate Student Symposium at the 11th Conference on Creativity and Cognition (C&C) 2017, Singapore. pdf

5. Singh, K.Y., Davis, N., Hsiao, C.-P., Jacob, M., Patel, K., Magerko, B. (2016). “Recognizing Actions in Motion Trajectories using Deep Neural Networks.” In the Proceedings of the 12th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) 2016, Burlingame, CA USA. pdf

6. Jacob, M. & Magerko, B. (2015). “Interaction-based Authoring for Scalable Co-creative Agents.” In the Proceedings of the 6th International Conference on Computational Creativity (ICCC) 2015, Provo, UT. pdf

7. Davis, N., Comerford, M., Jacob, M., Hsiao, C.-P., & Magerko, B. (2015). “An Enactive Characterization of Pretend Play.” In the Proceedings of the 10th ACM conference on Creativity and Cognition (C&C) 2015. Glasgow. pdf

8. Jacob, M. & Magerko, B. (2015). “Viewpoints AI.” In the Proceedings of the Artwork Exhibition at the 10th ACM conference on Creativity and Cognition (C&C) 2015. Glasgow, Scotland. pdf

9. Magerko B., Permar, J., Jacob, M., Comerford, M., and Smith, J. (2014). “An Overview of Computational Co-creative Pretend Play with a Human.” In the Proceedings of the 1st Workshop on Playful Virtual Characters at the 14th Annual Conference on Intelligent Virtual Agents (IVA) 2014, Boston, MA USA. pdf

10. Jacob, M., Coisne, G., Gupta, A., Sysoev, I., Verma, G., and Magerko, B. (2013). “Viewpoints AI.” In the Proceedings of the 9th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) 2013, Boston, MA USA. pdf

11. Jacob, M., Coisne, G., Gupta, A., Sysoev, I., Verma, G., and Magerko, B. (2013). “Viewpoints AI: Demonstration.” In the Proceedings of the 9th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) 2013, Boston, MA USA. pdf

12. Jacob, M., Zook, A., and Magerko, B. (2013). “Viewpoints AI: Procedural Representation and Reasoning on Gesture Meaning.” In the Proceedings of the Digital Games Research Association (DiGRA) 2013, Atlanta, GA USA. pdf

updates

Seeking urgent participants for fall 2018/spring 2019 experiments in playing improv theatre games in virtual reality (VR) with an artificially intelligent (AI) collaborator.
Looking for urgent participation from subjects in the Atlanta area.

Seeking urgent participants for fall 2018/spring 2019 experiments in playing improv theatre games in virtual reality (VR) with an artificially intelligent (AI) collaborator. Subjects will be paid 15$ for approximately an hour of participation.